Jul 06, 2005, 01:41 AM // 01:41
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#1
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Frost Gate Guardian
Join Date: May 2005
Location: Pennsylvania
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Why isn't there a Priest of Balthazar in the PvP areas?
I noticed that none of the PvP areas (LA Arena, Droknar Arena, or Tombs) have a Priest of Balthazar. How are PvP-only players supposed to spend their faction points? Sure, many people have PvE characters with access to a Priest, but what about those who want to have just PvP characters? And (in my opinion) it's annoying to switch between PvP and PvE just to unlock a rune or a skill. There should really be Priests in at least one of the PvP areas (Tombs would make the most sense.) Heck, when I saw the update that's exactly where I figured they'd be! Surely I can't be the only one who thinks this!
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Jul 06, 2005, 01:43 AM // 01:43
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#2
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Academy Page
Join Date: Apr 2005
Guild: Triple X {XXX}
Profession: Mo/
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Yeah they most certainly should put a priest in the tombs, and the random/ team arenas. I have no clue as to why they made them only accessable by pve chars in the first place (not a big deal but makes no sence).
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Jul 06, 2005, 02:00 AM // 02:00
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#3
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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Quote:
Originally Posted by Garrett
Yeah they most certainly should put a priest in the tombs, and the random/ team arenas. I have no clue as to why they made them only accessable by pve chars in the first place (not a big deal but makes no sence).
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They want to force you to play through PvE at least once.
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Jul 06, 2005, 02:03 AM // 02:03
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#4
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Frost Gate Guardian
Join Date: May 2005
Location: Pennsylvania
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Quote:
Originally Posted by Warskull
They want to force you to play through PvE at least once.
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Although I see no problem with PvE, ANet said this was to be a primarily PvP game. From what I've heard, they only added PvE to make everyone happy.
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Jul 06, 2005, 02:05 AM // 02:05
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#5
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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Please don't make this post into another PvP against PvE please. Those are just boring and repetitive.
And you are wrong, PvE is the main part.
Last edited by arnansnow; Jul 06, 2005 at 02:14 AM // 02:14..
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Jul 06, 2005, 02:11 AM // 02:11
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#6
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Ascalonian Squire
Join Date: Jul 2005
Guild: Teh Scadians
Profession: R/W
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Doesn't really matter, since faction is for the account, not the character. I don't think its too much of a hassle to have to put in some effort and play the game in order to gain access to its features.
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Jul 06, 2005, 02:13 AM // 02:13
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#7
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Wilds Pathfinder
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Quote:
Originally Posted by arnansnow
Please to make this post into another PvP against PvE please. Those are just boring and repetitive.
And you are wrong, PvE is the main part.
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Hehe, I dont know if you were joking, I presume you are, cause Im laughing really hard. ^^^
To the OP, nice observation, my guess as to why they didnt put priests in PvP areas is simply because they didnt forsee this problem. It is a problem, and I would think its easily fixable.
So, yeah, Im all for priests in PvP areas.
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Jul 06, 2005, 02:14 AM // 02:14
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#8
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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Quote:
Originally Posted by Aaaaagh
Hehe, I dont know if you were joking, I presume you are, cause Im laughing really hard. ^^^
To the OP, nice observation, my guess as to why they didnt put priests in PvP areas is simply because they didnt forsee this problem. It is a problem, and I would think its easily fixable.
So, yeah, Im all for priests in PvP areas.
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I meant to say "don't" not "to"
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Jul 06, 2005, 02:19 AM // 02:19
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#9
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Frost Gate Guardian
Join Date: Jul 2005
Guild: Mop bucket
Profession: W/Me
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Quote:
Originally Posted by Warskull
They want to force you to play through PvE at least once.
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Seems everything Anet is doing amatuerish. Surely, they should have forseen their action of putting the priest in PvE cities.
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Jul 06, 2005, 02:32 AM // 02:32
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#10
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Krytan Explorer
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Haha you guys are funny. I guaruntee you no one has previously bought this game and created only PvP characters. They wouldn't be able to unlock skills, they wouldn't have upgrades, runes, etc.
Now that this patch is released, there MIGHT be some new comers who all they ever do is PvP, but seriously, it makes sense to put the Priests in PvE areas. If you can't be arsed to switch to a PvE character to unlock a skill, just save yourself the time and leave it locked.
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Jul 06, 2005, 02:34 AM // 02:34
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#11
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Frost Gate Guardian
Join Date: May 2005
Location: Pennsylvania
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Quote:
Originally Posted by Rig Jarlsson
Doesn't really matter, since faction is for the account, not the character. I don't think its too much of a hassle to have to put in some effort and play the game in order to gain access to its features.
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I think the point of the update was to allow unlocks with less effort on the part of people who only play PvP.
Taken from GW Update News page: In coming weeks, we will continue on this path, and will work to address the difficulty of unlocking items and runes for use in PvP.
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Jul 06, 2005, 02:36 AM // 02:36
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#12
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Wilds Pathfinder
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Quote:
Originally Posted by arnansnow
I meant to say "don't" not "to"
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I didnt even catch that, I was refering to you saying not to make it into a pvp vs pve war. Then stating it was a PvE game...thus starting the war.
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Jul 06, 2005, 02:55 AM // 02:55
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#13
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Frost Gate Guardian
Join Date: Jul 2005
Guild: Mop bucket
Profession: W/Me
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Quote:
Originally Posted by free4all
Haha you guys are funny. I guaruntee you no one has previously bought this game and created only PvP characters. They wouldn't be able to unlock skills, they wouldn't have upgrades, runes, etc.
Now that this patch is released, there MIGHT be some new comers who all they ever do is PvP, but seriously, it makes sense to put the Priests in PvE areas. If you can't be arsed to switch to a PvE character to unlock a skill, just save yourself the time and leave it locked.
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English mofo, English!!! [/Samuel L. Jackson]
The priest were placed to draw PvP characters back into PvE. They are aware that most of the community hates the PvE so put the priest in the PvE cities for PvP character to look for them. And I quote, "They were not put in PvE mode for PvPcharacters to benefit from."
The amount of point you get in PvE arena is lower than that of PvP arena so of course the faction idea was not made for PvE.
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Jul 06, 2005, 07:33 AM // 07:33
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#14
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Frost Gate Guardian
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Quote:
Originally Posted by CaptainGuru
They are aware that most of the community hates the PvE
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Bullshit
I'd really like to know where those "numbers" came from that made you say this. However, it really is a bit of missing logic to have those PVP Rewards put into the PVE System. Yesterday i wanted to unlock a Superior Vigor after a few long battles when i realized i would have to
log out
switch charactes
jump around the major cities to find the one who trades it
unlock it
log back out
delete PVP Char
Remake PVP Char
Add Supperior Vigor.
This is not really comfortable. Sure they might have had their reasons for this but it is damn uncomfortable from my point of view.
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Jul 06, 2005, 07:40 AM // 07:40
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#15
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Academy Page
Join Date: May 2005
Location: Cali
Guild: Mercanaries of Xero
Profession: N/Mo
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Quote:
Originally Posted by free4all
Haha you guys are funny. I guaruntee you no one has previously bought this game and created only PvP characters.
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That's where you're wrong. I only have Pvp chars, haven't done PvE yet, and probably won't ever.
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Jul 06, 2005, 08:28 AM // 08:28
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#16
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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First I will answer the thread:
Yes the priests should be in the arenas, you are correct. Simply fix would be to move them into the PvP areas... since there really no need for them to be anywhere else.
And in reply to many different people...
Quote:
Originally Posted by Acheus Lokine
Although I see no problem with PvE, ANet said this was to be a primarily PvP game. From what I've heard, they only added PvE to make everyone happy.
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That statement is rubbish and you know it... this game is called a CO-OP RPG... never have I seen A.net say this is primarily anything... the key point of your post is "You Heared" meaning it may or maynot be true.
Quote:
Originally Posted by Warskull
They want to force you to play through PvE at least once.
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That's a stupid statement... they don't want to force people to do anything.
Quote:
Originally Posted by CaptainGuru
Seems everything Anet is doing amatuerish. Surely, they should have forseen their action of putting the priest in PvE cities.
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Well I like to see you create a massive game like this, keep the servers for it up and running correctly AND also give free weekly updates. Your not in any position to comment on how A.net does things.
Quote:
Originally Posted by Ikinsey
That's where you're wrong. I only have Pvp chars, haven't done PvE yet, and probably won't ever.
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Then your missing out on a complete part of the game and its your loss.
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Last edited by RTSFirebat; Jul 06, 2005 at 09:22 AM // 09:22..
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Jul 06, 2005, 08:45 AM // 08:45
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#17
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Academy Page
Join Date: May 2005
Location: Cali
Guild: Mercanaries of Xero
Profession: N/Mo
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Quote:
Originally Posted by RTSFirebat
Then your missing out on a complete part of the game and its your loss.
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That's a matter of opinion, frankly I think the time you spend on your PvE char was a waste and its your loss.
Quote:
Originally Posted by RTSFirebat
Well I like to see you create a massive game like this, keep the servers for it up and running correctly AND also give free weekly updates. Your not in any position to comment on how A.net does things.
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You say that as if one person is doing it. There are a ton of people working on this, its not even close to hard to do something as simple as move some NPCs; furthermore, as paying customers all of us are in a position to comment on how A.net does things.
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Jul 06, 2005, 08:47 AM // 08:47
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#18
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Wilds Pathfinder
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Quote:
Originally Posted by CaptainGuru
Seems everything Anet is doing amatuerish. Surely, they should have forseen their action of putting the priest in PvE cities.
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Amaturish is the last word I'd use to describe Anet.
Heaven forbid they actualy made the choice conciously and on purpose with the intent of making the player do PvE at least once; taking into account the consequences(read: complaints) of it and still chosing to go through with their decision.
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Jul 06, 2005, 08:54 AM // 08:54
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#19
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by Ikinsey
That's a matter of opinion, frankly I think the time you spend on your PvE char was a waste and its your loss.
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Not really, my PvE has access to a complete world... I can do quests with others AND I still use my Ranger Luna Silverwood to do PvP... so guess I get the best of both worlds Waste of time? I think not.
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Last edited by RTSFirebat; Jul 06, 2005 at 09:22 AM // 09:22..
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Jul 06, 2005, 09:01 AM // 09:01
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#20
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Wilds Pathfinder
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Personaly, I don't see the reason to use PvP characters. In a day or two I can make the build I want from going through PvE. I can PvP as usual, and go out and kill some random stuff if I tire of it. Also whatever I may not have unlocked for PvP I can certainly buy for my characters.
I realy dislike being confined to the PvP arenas. Its the tradeoff to not raising your own character. And personaly, I'd rather raise them myself and have the freedom to do something other than PvP.
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